package edu.predatorwars.server.host;

import java.util.List;

import edu.predatorwars.shared.models.Player;

public class StateChangePayload {

	private int gameState;
	private List<Player> playerList;
	
	StateChangePayload(int gameState, List<Player> playerList) {
		this.gameState = gameState;
		this.playerList = playerList;
	}
	
	public int getGameState() {
		return gameState;
	}
	
	public List<Player> getPlayerList() {
		return playerList;
	}
}
